Wednesday, July 31, 2013

Fuel3D brings point-and-shoot 3D scanning prototype to Kickstarter

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As a seemingly endless stream of companies work to bring the world its first truly mainstream desktop 3D printer, a number of folks are attempting to bridge a fairly fundamental disconnect: how to best help the average consumer get their hands on 3D models in the first place. Databases are a decent solution -- Thingiverse has a devoted community of makers working around to clock to create cool things for us to print out. Simplified software can work, too, but that still requires some artistic talent on the part of the creator. 3D scanners seem to be the most popular solution these days, from Microsoft's Kinect to MakerBot's lazy Susan-esque Digitizer.

Fuel3D is the latest company to take its entry to Kickstarter. The handheld 3D scanner is based on a technology developed at Oxford University for medical imaging purposes. Now the company is looking to bring it to market at under $1,000, offering full-color, high-res 3D scans through simple point-and-shoot execution. Once captured, that information can be exported for things like the aforementioned 3D printing and computer modeling. The first three folks who pledge $750 will get their hand on a pre-production model and those who pony up $990 will receive the triangular final version. The company expects to ship in May of next year -- assuming it hits that $75,000 goal, of course. After all, Fuel3D can't exactly print money -- yet.

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Source: Kickstarter

Source: http://www.engadget.com/2013/07/31/fuel3d/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget

INTERDIGITAL COMMUNICATIONS INTEL

Save your tabs and Panorama tab groups in Firefox 4

Firefox 4 save tabs
When Firefox 4's tab grouping tool, Panorama, had its keyboard shortcut changed to the finger-breaking combo of Ctrl+Shift+E, we thought Panorama would get dropped before FF4's final release -- but, thankfully, it made the cut!

If you've used Firefox 4 and Panorama, you might have noticed that Mozilla's new browser doesn't always save your tab groupings when you close the browser -- a bit of a pain, if you spend a long time setting up the perfect groups! This is tied into the removal of the 'Save and Quit' dialog box -- and enabling Panorama tab group saving is just a matter of re-enabling the Save and Quit dialog.

Open a new tab and head to about:config. Click through the warning and type 'quit' into the filter box. Double click browser.showQuitWarning to change its value to true (see image after the break). That's it -- now you'll have the option of saving your tabs, and thus tab groups, when you close Firefox.

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Continue reading Save your tabs and Panorama tab groups in Firefox 4

Save your tabs and Panorama tab groups in Firefox 4 originally appeared on Download Squad on Mon, 04 Apr 2011 11:30:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/04/04/save-your-tabs-and-panorama-tab-groups-in-firefox-4/

LINEAR TECHNOLOGY LEXMARK INTERNATIONAL

How will Google's attempt to devalue hardware hurt Apple?

How will Google's attempt to devalue hardware hurt Apple?

With Google’s recent release of the updated Nexus 7 tablet at $229, a lot of comparisons have been made between it and other low priced tablets on the market. It sure seems like Google wants to put pressure on vendors to offer solid specs with affordable price tags for consumers. After all, this helps sell more devices, and that increases the potential market for Google services, which is where the search giant makes its profit. This isn't dissimilar to how the race-to-the-bottom in App Store pricing has commoditized software, which benefits Apple's hardware-centric revenue model. But it does prompt the question, will it force down prices, or catalyze a price war, such that nobody really makes any money on hardware? And if so, what will become of Apple's business model?

I’ll be the first to admit I can’t predict the future, but for right now, I’m mildly concerned that Google is making it hard for other to earn a buck. That said, I don’t see this destroying Apple. Instead, it could push the Cupertino computing giant towards gross margins on products that Wall Street thinks are more sustainable.

It is well understood that iPhone margins are closer to 60% while iPad margins are more in the 30% range. On a $499 full-sized tablet that works out to $150 of gross profit, and I think it’s quite reasonable to assume that a $329 iPad mini has gross margin dollars of $100 or less. Compare this to a $229 Nexus 7, which probably has gross profit dollars of zero. Or compare this to the Amazon Kindle Fire HD, priced at $199, which probably also has gross profit of about zero.

Jeff Bezos has been incredibly clear about his company’s goal to make money when people use the tablet instead of when they buy the tablet. Google’s strategy is pretty much the same. (Again, Apple has stated the same strategy when it comes to iTunes - to operate it at just above break-even.)

If Google and Amazon are selling tablets at close to break even, doesn’t this practically guarantee that Samsung’s Galaxy Tab 3 7.0 ($199 for 8 GB) isn’t very profitable either? The difference here is that Samsung needs to make money from selling hardware ... just like Apple.

Assuming I’m right in saying that all of the major Android tablet vendors are not making money on their 7-inch tablets, then Apple is the only tablet vendor that makes any significant profit. Even then, Apple’s gross profit contribution from iPad sales is down from the days prior to the existence of the iPad mini. I think we all realize Apple makes a decent profit on its low priced $329 tablet, but it pales in comparison to the full sized iPad.

Can Apple maintain it’s price differential on tablets? I think they can. It’s looking like the iPad is about $100 more than a similar-sized Nexus tablet ($229 vs. $329 and $399 vs. $499). The world is full of examples where people pay more based on perceived value, and user experience. I think Apple has created more compelling user experience for the average customer, and much more so for Mac customers. Please understand I’m not saying the iPad is better. I’m saying it’s a cleaner, easier experience for most consumers. The iPad also has a much better tablet-optimized app selection compared to the Google Play store, although Google’s store caught up with smartphone form factors, so it seems reasonable to assume they’ll catch up eventually on tablet form factor apps too.

Either way, I think Google has created a situation where Apple’s tablet margins are lower than they might otherwise be. But at the same time, I think these lower prices are causing enormous growth in the market. And that’s good for Apple, especially if they can achieve solid penetration into markets like education, healthcare, or other verticals where a tablet form factor helps automate processes, reduce error, eliminate paper, speed up business, etc.

So that’s tablets. But what about smartphones? Truth be told, that’s where I’m more worried. What’s stopping Google from causing the same damage to Apple’s smartphone margins? They already have the Nexus 4 at $349 (for 16 GB), which is much, much cheaper than an off-contract iPhone 5.

This hasn’t affected Apple’s pricing much yet, but I think that’s mainly because of carrier subsidies in developed markets (where the iPhone is so successful). The simple truth is that Apple’s carrier partners make awesome money attaching voice and data plans to smartphones. As long as customers are clamoring for the iPhone, and the current pricing lends itself for decent carrier profits, Apple can probably maintain its pricing.

But what if Google were to offer something like the Nexus 4 through carriers? I’m not saying they will. But if they did, it would put pressure on Samsung and Apple to drop prices. I suspect some Apple premium would still hold, but it wouldn’t fetch Apple 60% gross margins. Maybe margins on the iPhone would drop to 30%.

Long term, there is nothing wrong with earning 30% on a decent chunk of the smartphone market. In fact, at lower prices, Apple could probably compete much more effectively in more countries. Maybe those are two of the factors that have Apple, according to rumors, considering a less-expensive "iPhone 5C".

I think Apple has to be planning for continued pressure on smartphones, and it makes perfect sense for them to launch a lower cost iPhone in the near term. The smartphone segment is really the only major product line Apple has where pricing options are a function of device generation rather than feature spectrum. I think we all know that has to change.

The big question - what happens to Apple’s profitability? Does it shrink? Stay the same? Can it actually grow based on higher potential sales volume around the world?

    


Source: http://feedproxy.google.com/~r/TheIphoneBlog/~3/n3X--Q7KqmQ/story01.htm

ANIXTER INTERNATIONAL APPLE COMPUTER

Firefox 4 rockets to 5% global usage share, IE9 wallows at 1.5%

Firefox 4 usage share graph
Using some early numbers from both StatCounter and Net Applications, Mozilla's noisiest hominid, Asa Dotzler, has illustrated Firefox 4's meteoric rise to around 5% of Web browser global usage share. Internet Explorer 9, which launched two weeks ago, seems to be enjoying a much more casual stroll in the park with just 1.5% of the global Web usage share.

Interestingly, we can see IE9 dipping between March 20 and 21, just before the 'Important' Windows Update rolled out. It's hard to say whether IE9 is only growing because of the installed-by-default Windows Update, but that small dip definitely sticks out -- did excitement peter out? Did people download IE9, try it out, and summarily uninstall it? Perhaps, given their close proximity, the stats show an attention shift from Microsoft to Mozilla?

Numbers-wise, if the bottom left corner of the graph shows 2.3 million downloads for IE9, we can guesstimate that that it has now been downloaded 5 million times. Firefox is clocking in at 37 million downloads after five days of public availability.

We wonder whether Microsoft knew its release schedule would coincide so closely with Firefox 4. Internet Explorer 9 -- a great browser by almost every metric -- was never going to do well against anything emanating from the maws of Mozilla. The main thing, though, is that Microsoft has now shown that it's serious when it comes to the Open Web. If Internet Explorer 10 is good, and 11 and 12, then we might finally see it compete with the zealous Mozillan horde.

Firefox 4 rockets to 5% global usage share, IE9 wallows at 1.5% originally appeared on Download Squad on Mon, 28 Mar 2011 05:31:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/03/28/firefox-4-rockets-to-5-global-usage-share-ie9-wallows-at-1-5/

ATandT AUTODESK

Microsoft Office Arrives On Android Smartphones For Office 365 Subscribers

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Source: http://feedproxy.google.com/~r/Techcrunch/~3/9hXLcOnimLE/

EARTHLINK DST SYSTEMS

TWC TV app hits Samsung TVs with VOD access, live TV coming soon

TWC TV app launches for Samsung Smart TVs with VOD access, live TV coming soon

Even as Time Warner Cable's relationship with CBS keeps the tag "it's complicated" the cable company has launched a version of its TWC TV app for Samsung's Smart TV platform. We've seen prototypes in years past, but now that it's officially available the app is ready to run on 2012 and 2013 model year TVs. Unlike some of the other versions, this one is video on-demand compatible only, although support for live TV channels is promised by the end of the year. If you don't have a Samsung TV but do have Time Warner Cable, we've heard some more information about plans for other platforms. The Xbox 360 app (with Kinect support) is due in early to mid August, while updates for Android / iOS / Roku are expected in the next few months. There's no firm confirmation of a client for Sony's gaming consoles, but the PS3 is still listed on internal documents, so we'll have to wait and see on that. Samsung TV owners can snag the app by hitting the Smart Hub button on their remote or downloading it from the video category in the app store, let us know if it's worth the wait.

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Source: Time Warner Cable Untangled

Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/jagHJ1_OXK8/

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Tuesday, July 30, 2013

Chromecast Is Google’s Miracle Device

Chromecast Is Google’s Miracle Device
At an event where everyone was expecting a new Android tablet ( and got one) Google announced something far more interesting and important: The Chromecast, a small stick that jacks into the back of your television via HDMI and allows ...
    


Source: http://feeds.wired.com/c/35185/f/661457/s/2f1c55d7/sc/21/l/0L0Swired0N0Cgadgetlab0C20A130C0A70Cchromecast0Eis0Egoogles0Emiracle0Edevice0C/story01.htm

FINISAR FEI COMPANY

Daily Crunch: Dolly

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Source: http://techcrunch.com/2011/09/02/daily-crunch-dolly/

SPANSION SONUS NETWORKS

Cueboy Quest is an adorable 8-bit style physics game

cueboyquest
Yes, that's right, I said adorable. Because Cueboy Quest really is!

You play an 8-bit cowboy whose goal on each level is to get to the door (and thus to the next level), but the door is often locked. To get it to open, you must shoot at one or more targets, and those targets aren't always in your line of sight. For example, on one level the the target is a balloon which is stuck all the way at the other end of the screen. You must first nudge it free, and then watch it float up and try to shoot it before it floats clear off the screen. Your bullets are chunky pixels that have some weight - the have arcing trajectories, so you don't always hit exactly where you aim.

There's another level where you must jump on the balloon as it floats up, use it as a platform to get to the other end of the screen, and then turn to shoot it very quickly before it flies away. Each level is very short, and most of them are quite easy. And not only are the graphics 8-bit blocky, but they're large too. Simply beautiful!

Cueboy Quest is an adorable 8-bit style physics game originally appeared on Download Squad on Tue, 22 Feb 2011 17:00:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/02/22/cueboy-quest-is-an-adorable-8-bit-style-physics-game/

ZIONS BAN YAHOO

The Entire Premise of Jurassic Park Is Wrong Because of Mosquitoes

The Entire Premise of Jurassic Park Is Wrong Because of Mosquitoes

You're probably going to want to sit down for this one. And hold your loved ones near if you've got them, because it's time to wake up from our slumber of lies—apparently Jurassic Park is, in fact, not scientifically accurate. All because of one little, mistyped mosquito.

Read more...

    


Source: http://feeds.gawker.com/~r/gizmodo/full/~3/1ymej2kift0/the-entire-premise-of-jurassic-park-is-wrong-because-of-961667776

TEXAS INSTRUMENTS TERADATA

Gas Pump Skimmers Are Now Just as Good as Those on ATMs

Gas Pump Skimmers Are Now Just as Good as Those on ATMs

If you worry about ATM skimmers and drive a car, it's time to freak the hell out: gas pump skimmers have matured, and they're now just as good as those on ATMs.

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Source: http://feeds.gawker.com/~r/gizmodo/full/~3/S586HPP4kW8/gas-pump-skimmers-are-now-just-as-good-as-those-on-atms-959510989

ANIXTER INTERNATIONAL APPLE COMPUTER

Boomshine is a soothing-yet-frustrating time waster

boomshine
One click; just one single well-aimed click. That's all you get in Boomshine.

That single click triggers a chain reaction; circles start exploding, and other circles colliding with the shockwaves explode as well, creating their own shockwaves, which then catch other circles.

It's been done before, yes, but this one is a great iteration. The soundtrack is mellow, with lots of piano and some nice percussion (not electronic - it sounds like drums).

At each level you need to make a certain number of circles explode to go on to the next level. I got up to level 12, where you get 60 circles and need to make 55 of them explode. And then I kept trying and trying, but simply couldn't get it. I did get to 54 circles a couple of times, but as they say, you don't get points for trying.

There's no time limit, so you can carefully study the pattern of motion and place your click at the exact right place to create the best chain reaction. I've found that clicking near the middle of the screen works quite well, especially if the balls are slowly moving in that direction. By the time the first shockwave dies off, the oncoming balls usually hit it and the chain reaction continues.

What level did you reach? Screenshots please!

Boomshine is a soothing-yet-frustrating time waster originally appeared on Download Squad on Wed, 16 Feb 2011 18:00:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/02/16/boomshine-is-a-soothing-yet-frustrating-time-waster/

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